Company Directory / eSports

Generation Esports logo

PrivateFor profiteSportsKansas City, United States

Generation Esports

Generation Esports provides an innovative platform for schools, businesses, clubs, and communities to compete in esports.

Founded
2012
14 years ago
Staff
51-100
band, as listed
Followers
-
on LinkedIn
Funding
$30M
as listed, currency not stated

Set against six million companies

Size

1-1011-5051-100101-250251-500501-10001k-5k5k-10k10k+

51-100 people: larger than 75% of companies with a size listed

Age

201219002026

14 years old.

Reach

Website ranked #1,921,554 in the world for traffic, about 11k visits a month.

What it does

eSportsSports

Funding, as listed

$30M currency not stated

  • Rounds4
  • LatestSeries c, Sept 2023
  • Investors8, 2 leading

What the source datasets report. We have not watched these rounds ourselves.

FoundersCharles Reilly, Mason Mullenioux, Trevor Jensen
Acquisitions made2

Every detail we hold

Everything the source datasets list about Generation Esports, field by field. Contact details are held but never shown.

The company

Name
Generation Esports
Type
For profit
Status
Private
Founded
2012
Founders
Charles Reilly, Mason Mullenioux, Trevor Jensen
Industry
eSports
Categories
eSports, Sports

Where

City
Kansas City
Country
United States
Markets
Midwestern US

Size and reach

Staff band
51-100
Web traffic rank
#1,921,554
Monthly web visits
11,197

Funding, as listed

Total
29,900,000 (currency not stated)
Rounds
4
Latest round
Series c
Latest round date
Sept 2023
Investors
8
Lead investors
2
Listing status
private

Corporate family

Acquisitions made
2

About this record

Sources
Crunchbase
Last imported
Sept 2026

Growth, as the source summarises it

Generation Esports may be growing as evidenced by its recent official partnership with Nintendo for the High School Esports League, which is a significant collaboration in the esports industry. This partnership could potentially lead to increased visibility and participation in Generation Esports' platforms. Additionally, the company has been involved in providing an esports curriculum and a $5,000 Intel cash grant, indicating an investment in the educational aspect of esports and support for the community. These actions suggest an expansion of operations and a commitment to fostering the growth of esports at the educational level.

Summaries written by the source dataset, not by us, and not checked.

Companies like it

eSports in United States.

See all in the directory →

From the company datasets we hold (Crunchbase, LinkedIn and Apollo listings), as listed there; 1,637,054 companies in United States and 5,926,251 in all. We hold no contact details for public display. Correct this, or ask for it to be removed.