United States · Computer games startup

Linden Lab

Linden Lab, officially known as Linden Research, Inc., is a technology company based in San Francisco, California, founded in 1999.

Funding reportedLast round: Series B

Computer gamesSan Francisco, United States

About Linden Lab

Linden Lab, officially known as Linden Research, Inc., is a technology company based in San Francisco, California, founded in 1999.

The company is renowned for developing and operating Second Life, a pioneering 3D virtual world that allows users to create, share, and monetize their own content. Linden Lab's mission focuses on empowering individuals to engage in immersive virtual experiences through user-generated content. Second Life, launched in 2003, features a vibrant economy where users can create personalized avatars, explore diverse environments, and participate in social activities. The platform supports a marketplace for users to sell virtual items, fostering economic opportunities for creators. Additionally, Linden Lab introduced Tilia, a financial infrastructure that facilitates secure transactions within virtual economies, and Sansar, a social VR platform designed for immersive experiences and events. The company serves a global community, including individual creators, gamers, brands, and educational institutions, making it a key player in the virtual world industry.

What company datasets say Linden Lab raised

Funding, as reported

Reported in all$19Min dollars
Last roundSeries B
Last round size$11M
Last round dateMar 2006

Founders and team

From Linden Lab's own website: 8 on the team.

  • Aston WaldmanChief Financial Officer
  • Cammy BergrenChief of Staff
  • Philip RosedaleChief Technology Officer
  • Trina CooleyChief People Officer
  • Anya KanevskySenior VP, Product
  • Jerome DespretSenior VP, Engineering
  • Brad OberwagerExecutive Chairman
  • David J. KimGeneral Counsel

On a portfolio page

Investors who name them

Each firm lists Linden Lab on its own website. That is the firm's claim, a weaker thing than a round we watched, but a named source.

The company, in detail

What they build

Known for

librariesremote collaborationimmersive storytellingmultiplayer interactionscreator economyconsumersvirtual content creationvirtual social platformvirtual world technology3d virtual worldimmersive experiencesvirtual event hostingvirtual land salesvirtual economy payment systemsdigital asset tradingcustomizable avatars

Built with from their website

QtAmazon SESGoogle Tag ManagerAmazon CloudFrontCanvaTableauSalesforce CRM AnalyticsAWS Trusted AdvisorPaypalYouTube

+8 more

GitHubGoogle WorkspaceCloudFlareMicrosoft WindowsViewport MetaApple iPadSqlalchemyAmazon Simple Email Service

Sector
Computer games
Industry code
NAICS 519, 513210, SIC 7375, 7372
Region
California
Revenue
$85M a year, as listed

Computer games in United States

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